Atomic Gold


An Interactive Adventure by Tyler Roper

This is an interactive adventure, where the path you choose changes the direction of the story. In this episode, an attempt has been made to add some consequences for making poor decisions, and adding rewards for good decisions - in other words, not all paths are equally good choices.

Sure, if you make a real bonehead decision, you could lose and end up in prison - but where's the fun in that? If you think like a villain as you play it through, you can have a lot of fun.

Now - go to the splashpage, and happy heroine hunting!

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Atomic Girl is completely and utterly defeated. You could just leave her here, but eventually she would recover and probably come looking for revenge or some such. With her unconscious and without her forcefield, it would simplicity itself to simply break her neck or pummel her to death - but that lacks class. Besides, you have to give her at least some small chance to save herself. Heroes don't get so upset at villains who play by the rules, and she might have friends.
Do you want to:

  1. Tie her to the train tracks?
  2. Ring her bell?
  3. Send her for a swim?
  4. Show her the agony of defeat?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You've heard that scientists cool off real atomic reactors with water - and there's plenty of water at Blossom Falls! Still, it's no fun just tossing her over the falls - that's over too fast. Instead, you steal a rowboat and dump her unconscious bod inside, only after wrapping her tightly in electrical tape. You taped one of her hands covering her crotch, the other her breast, so that if she tries to blast free she will be in for a little surprise. Then you wake her, just enough so she knows what's happening, and send the boat into the river above the falls. You run ahead so you can see her tumble over the falls. For her, this is...

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  After carting off your gold, you take the creamed cutie to the top of Mount Blossom. You tie the helpless girl to a toboggan and poise it at the top of the double diamond ski run - the one that ends in a sheer drop. You wait until the cold brings her around a bit, just enough so she knows what's happening - then launch her on her way with a boot to the bustline! She careens off down the mountain! For Atomic Girl, this is...

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You carry the kayoed coed to the bell tower atop the church next door. You tie her, head down, to the clapper on the big brass bell. When it comes time to ring out the noon hour, Atomic Girl will be clanged twelve times - more than enough to finish her for good.

You'd like to stick around for that, but there's a plane to Cancun at nine... for you and your gold.

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  It's an oldie but still a classic - tie the girl to the tracks. And what better way to get rid of her than with the very train that brought the gold you now have liberated?

You rope the costumed cutie to the rails - but with a difference. You tie one of her hands cupping her breast, and the other cupping her crotch. Should she try to blast her way out of her ropes, she'll give herself a nasty surprise!

Once she's completely tied up, you take a few Polaroids for your scrapbook. From the whistle in the distance it's the last picture anyone will have of her.

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Atomic Girl is deliciously helpless atop the desk, in that twilight between consciousness and utter demolition. You don't often get chances like this, and you decide to knock her around a little before polishing her off.
Do you want to:

  1. Punch her in her big breasts?
  2. Slug in her in her taut tummy?
  3. Clock her in the head?
  4. Pound her in her privates?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Atomic Girl is stretched out, her super-size boobs straining against skintight spandex. You won't get an opportunity like this again. You start jabbing at her tender titties, knocking them around like Jell-O. She whimpers as you hit them up, down, left, right. Finally the superheroine just sighs and passes out. You give her boobies a couple of hammer-shots, then step back.
Do you want to:

  1. Finish off this superheroine for good?
  2. Bury this beaten babe under a pile of furniture?
  3. Drag her downstairs with you as you get your gold?
  4. Stuff this unconscious cutie somewhere uncomfy?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Her stomach is stretched taut under her skintight pink leotard. You lace your hands together and bring them down - WHUMP - into her tummy! She groans, but is unable to defend herself. You work over her nice tight tummy, until Atomic Girl is completely out.
Do you want to:

  1. Finish off this superheroine for good?
  2. Bury this beaten babe under a pile of furniture?
  3. Drag her downstairs with you as you get your gold?
  4. Stuff this unconscious cutie somewhere uncomfy?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You draw back your fist, smile at her, then send three solid punches in between her legs! Whock! Thok! Wammm! She gurgles and passes out with a coo.
Do you want to:

  1. Finish her off for good?
  2. Bury this beaten babe under a pile of furniture?
  3. Bring her downstairs with you as you get your gold?
  4. Stuff Miss Leotards somewhere uncomfy?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  She has such a delightful glazed expression on her face. You begin knocking her in the head, back and forth, right, left - just enough so she can't get it together and snap out of her stupor.

"What's the matter, Atomic Girl? Headache?" It is only a matter of time before the costumed coed goes entirely limp, totaled.
Do you want to:

  1. Finish off this superheroine for good?
  2. Bury this beaten babe under a pile of furniture?
  3. Drag her downstairs with you as you get your gold?
  4. Stuff this unconscious cutie somewhere uncomfy?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Her gorgeous body laid out on the desk writhes slowly as the girl tries to recover form your brutal blow. As much fun as it would be to play with this babe, you're on a schedule. You grab her chin and tilt it back, bringing back your other fist. "Here's your kiss goodnight, baby!" THOK!
Do you want to:

  1. Bury this babe?
  2. Drag her downstairs with you?
  3. Stuff her limp bod somewhere?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Before the glowing girl can do much more than pose prettily, you spin and snap your boot up between her legs! You smile at the satisfying thud your maneuver produces, and at her yelp as she is lifted off the floor! She falls back to the floor, onto her feet. Her legs are spread apart, her arms hand limply at her sides. Her force field sputters and goes out. "Ooh, was that your off-switch, honey?" you sneer.
Do you want to:

  1. Give her another kick in her pink-clad pussy?
  2. Launch a flying kick to her luscious chest?
  3. Punch her in the head?
  4. Blast her with the electron gun, now that her force field is off?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Instinctively you reach for your best weapon, the electron gun. You blast Atomic Girl up and down, as if you are hosing her off with the particle stream. She screams, then sighs, as the powerful beam knocks her unconscious!
Do you want to:

  1. Bury her under a pile of furniture?
  2. Drag the clobbered coed downstairs with you?
  3. Find someplace to stuff her helpless bod?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You take advantage of her momentary helplessness to punch her in the head! Oonh! She stumbles a bit, but lunges forward at you! Another blow drops her to her hands and knees, and a kick to the head sends her face first into a wall! Her body shudders, and a sigh escapes her lips as she passes out.
Do you want to:

  1. Slam her further into the wall?
  2. Pile furniture on top of her?
  3. Drag the clobbered coed downstairs with you?
  4. Find someplace to stuff her helpless bod?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Since she is in such a perfect pose, you decide to give her a field goal kick right in her cute cunt. Vicious, sure, but that's why you're the villain. And anyone can see she has no protection under that leotard! BOOONCH! Ohhh!

She is lifted off the floor. Her knees collapse, and she tumbles face first to the floor. You grab a fistful of her hair and toss her into the wall. She crumples and lies still.
Do you want to:

  1. Slam her further into the wall?
  2. Pile furniture on top of her?
  3. Drag her helpless ass downstairs with you?
  4. Find someplace to stuff her beaten bod?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  That furniture gives you a wicked idea . You drag over some chairs and desks from the offices, along with a water cooler and some computer equipment. One by one you smash them down on the helpless heroine. You bring a computer monitor down on her head, and her supple body shudders. She is completely finished, buried beneath a pile of furniture.

With Atomic Girl finished, you go down to the pile of gold bars on the first floor, and load them up. This will provide a nice nest egg, not to mention an increase in your standard of living. If you are still feeling generous, you will probably send along some cash to pay Atomic Girl's hospital bills. Heh. Life is good.

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You are obviously a slow learner.The electron gun blast simply bounces off her shiny force field like before. She stands there smiling, her chest thrust out, and brings both hands to point directly at you. The last thing you remember is a flash of pink-white light - then you wake up in prison with a cellmate named Moose.

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Your foot lashes out, catching her in the shin. She yelps in pain, but doesn't fall. Her pink field glows brighter and her smile turns to an angry snarl. WHOOM! She blasts you with another atomic blast!

Next thing you know, you are in the prison burn unit getting treated for radiation burns.

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You meekly decide to give up, rather than chance another atomic blast. The spandex-clad superheroine grabs you by the collar and hauls you off to the police station - but not before swooping by the windows of the Seedy Dive. You grumble - you hate this town.

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  The train slides out of the station, but the cops remain behind. Figures - they're city cops, and since you called no attention to yourself, they see no need to follow.

The train is heavily armored and has a few guards of its own, but nothing you can't handle. When the train goes over a bridge you make your move and drop onto the roof of the train.
Do you want to:

  1. Sneak aboard the train quietly and disarm the guards?
  2. Smash your way in?
  3. Stop the train?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  The locomotive itself is secure, but your electron gun can disable the motor. It will take a good mile for the train to come to a complete halt, but the shock of the sudden stopping should either knock the guards out or make it easy to disable them.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You are a supervillain or supervillainess - you choice of sex does not affect the outcomes (come on, these take long enough to write as is!). You are more human than super - you have acrobatic and fighting skills, and limited body armor, but you aren't gonna go pushing planets outta the way, if you know what I mean.

Your gimmick is an electron gun that fires some pretty wicked energy blasts. You aren't any rocket scientist, but Electron Girl was - and after you punched her out and sent her over Niagara Falls in a cement barrel, you kept the gun.

So, you're sentimental.

One trick that it can do is, when pointed straight down, jet you into the air like a pogo rocket, or lower you like a retro rocket. Trouble is, it's your weapon, so you can't fight and fly, and second, there's only so much energy in the thing and flying uses it up like no tomorrow. Heck, even your usual enemy, Mighty Man, doesn't realize it can do this, you do it so infrequently.

There is nothing you love more than gold - the heft, the luster, the feel of pure gold. You even made your electron gun fuel using atoms of pure gold!

You have been waiting for a major shipment of gold bars to come to the mint in Newark City - but have just learned (through CNN of all places!) that due to axle problems on one of the trucks, the shipment has been halted in Blossom City until the truck can get repaired.
Do you want to:

  1. Go to Blossom City?
  2. Wait until the shipment comes to Newark City?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You decide to case out the station in downtown Newark City - and discover that a few others have the same idea. Platinum Blonde, Mofo the Unkind, Fearsickle and Golden Globes all are milling around the rooftops. Hmm. Looks like they haven't heard the shipment is in Blossom City. You don't like having to travel, but it's better than fighting all these weirdos for the gold.
Do you want to:

  1. Go home?
  2. Go to Blossom City?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Blossom City is not your usual stomping grounds, though you did knock off a rail shipment not far from town back in '92. Of course, that was before the city had its own heroine.

You've heard that Blossom City is under the protection of some heroine called Atomic Girl.
Do you want to:

  1. Go to the local dive and get information about Atomic Girl?
  2. Check out news reports on Atomic Girl?
  3. Find out where the gold shipment is being held?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You head down to the Seedy Dive, a favored hangout for villains with decor to march. The billiard balls bear photographs of famous heroes, and the dart board has a picture of Patriette's face painted on it. Most of the hard drinks are named after famed villains, and no-one orders sissy drinks like the Mary Marvelous.

Some villains don't want to talk to you about Atomic Girl - why help out of town competition? But there are enough villains who see you all as one big brotherhood/sisterhood against heroes that they will talk. You hear from three different sources that she's invulnerable to energy attacks - lasers, fire blasts, that sort of thing. Dr. Deviant insists that she can be hurt by a massively powerful attack of this type - but the energy needed to significantly hurt her makes this choice of attack inefficient. No other villain supports this claim.

One villainess, a very thin woman in a grey catsuit called the Dormouse, hesitantly comes forward to offer advice, but is instantly jeered and shouted down by the others. She whimpers and retreats to a corner.
Do you want to:

  1. Talk to the Dormouse?
  2. Punch the little wus Dormouse on your way out?
  3. Check out news reports on Atomic Girl?
  4. Find out where the gold is being kept?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

There seems to be quite a bit of news footage available for your review. Atomic Girl looks to be a black girl about twenty or so. You notice that footage always seems to show Atomic Girl atomic-blasting away at a distance. After a careful review of the tapes you decide that the heroine is just as accurate at long range as she is close up; since most villains lose accuracy over distance, at range she has a much better chance of hitting you than you have of hitting her.

Even from the low resolution of the television screen, you can tell there's more than a little bounce to those big brown boobs of hers. On one or two shots it's pretty clear that she has no protection under that pink leotard. Good.
Do you want to:

  1. Check out your contacts down at the local bar?
  2. Find out where the darn gold is being kept?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  The Dormouse is a tiny woman - she couldn't weigh ninety pounds - in a tight-fitting grey spandex suit, with little ears and a tail. She recoils slightly when you come over, but when you offer to buy her a drink she relaxes.

You've heard of her - one of the wimpiest villains on earth. All she seems to do is sit back and shadowbox while her thugs fight the heroes - and lose, usually.

Two Mary Marvelouses later, she starts talking and won't shut up (you thought those drinks were virgins). She claims to done what no one else claims - to have beaten Atomic Girl.

Yes, energy bounces off - but the heroine's force field is no good versus physical attacks, the Dormouse claims. Atomic Girl is almost as vulnerable to being hit physically as a normal coed - though she can take a lot more punishment. She herself, the Dormouse claims, small bosom swelling proudly, punched her out.

Why is it no one else has done so, you ask? Because they are all fighters - they start fighting on sight, she claims. They don't have to worry about getting killed or having to think their way though. They're afraid of those atomic blasts and have seen their firebolts bounce off the heroine's force field.

If this is true, you think, fine - you won't need to rely on your electron gun so much. Think you'll keep it around, just in case.

There's more, the Dormouse smirks. Because a nimbus of atomic energy surrounds the heroine's hands when she blasts, she always holds out her arms when she fires. If the heroine is tied up she won't blast free of her bonds because she'll blast herself as well!

You thank her for the tip and promise to buy her a nice Mousemobile if you make your score.
Do you want to:

  1. View news footage of Atomic Girl?
  2. Go find where they have the gold?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  On your way out of the bar, you walk past the tiny blonde Dormouse. Just to show the rest of the villains that you don't put up with such wimpy whiners either, you yank her to her feet by her gray tights, tilt her chin up, and smash her with an uppercut!

The tiny girl coos as she flies through the air - and lands on the bar with a thud, unconscious. The bar patrons laugh and mock her. One places her drink on the little girl's chest, using the small boobie as a coaster. Another high-fives you.
Do you want to:

  1. Check out news footage on Atomic Girl?
  2. Go find where the gold is being kept?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  The gold has already been transferred into the vaults of the Blossom City Jewelry Exchange, a massive brick building near the railroad tracks. It has steel doors and the windows are both barred and reinforced. Several heavily-armored rail cars are a ways up the siding - it's more than likely they will transfer the money to the cars and ship the gold by rail.
Do you want to:

  1. Wait until they load up the railroad cars?
  2. Sneak into the building?
  3. Smash your way into the building?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Well, you discover it's rather hard to smash into massive reinforced buildings - noisy too. Not to mention that you set off the burglar alarm in the process. Before you are even inside you are lit up by the red and blue lights of approaching squad cars - lots of them.

You could fight your way through them, but then, what would be the point? Doing that would just delay you long enough for more cops to show up and break out the heavy weapons.

You run away, cursing, vowing to come back later. But the Blossom City Police aren't quite as stupid as you'd prefer - the train moves out under heavy guard, and helicopters cruise above.

This is one opportunity you'll have to let slide. Time to slink back to Seedy Dive for a few drinks and some sympathy.

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Well, it seemed like a good idea at the time.

Unfortunately, there are now about fifty heavily-armed police watching the workers load the gold onto the train. Even if you could beat them all, you'd take so long doing it that you'd end up getting shot sooner or later.

You sigh - so close.
Do you want to:

  1. Attack anyway?
  2. Go home?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  The problem with buildings this size is that the bigger the building, the more exits to secure and the less likely that all will be completely covered. You discover that a third floor transom window has been overlooked. Granted, it's a bear to get through, but once you're in you have the run of the place.
Once inside, do you want to:

  1. Deactivate the alarms using your technological skills?
  2. Bypass the alarms using stealth and guile?
  3. Ignore the alarms using overconfidence and stupidity?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Hey, villain. Weren't you paying any attention to the captions? There are fifty cops down there, armed with rifles and shotguns. You forgot how much shotguns hurt, didn't you? Blossom City cops do know how to shoot, you know.

They will stop short of turning you into Swiss cheese, and cart your spandexed ass off to a hospital. Then of course, to jail.

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Well, no gold this time. No way to get near it. And you aren't about to get into a fight over nothing - you're in this for profit as well as evil fun.

Sigh. Time to go home, power up the PC and play a few rounds of Catfight tonight.

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  All right. Though why you'd want to ignore the alarms after all the trouble to bypass them is beyond me. You set off the silent alarms, dumkopf. You know this because even if the alarms were silent, the shotgun-toting cops are loud enough. Not to mention Atomic Girl crashing through the window.
So, will you

  1. Fight?
  2. Or flee?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Sigh.

Well, let's just say that by the time they pick all those shotgun pellets out of your chest, you look forward to going to jail. Confidence is fine, but cops plus shotguns plus superheroine usually equals Jesse Owens. Better luck next time.

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You are really in for it now. There are more cops in here than in a donut shop. You run for your miserable life, taking shotgun blasts that are making short work of your body armor and spandex.

You leap through a window - a reinforced one ouch! - and use your electron gun to shoot off into the sky. But just as you reach apogee - zarrrtt! - Atomic Girl blasts you like a skeet shot!

You fall - slow motion, just like on TV. The pink-clad cutie swoops in and grabs you by the collar. You momentarily consider punching her but think better of it when you look down. Oh, well -there's three squares in jail.

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  In a second or two your eyes adjust to the darkness. It's a typical jewelry exchange set-up, IR and motion detectors - not even any pressure sensors. You've crept around places like this a dozen times.

It appears that offices and corridors surround the exterior walls, but the entire center of the floor is open, like one big shaft. You've stayed at hotels with layouts like this.

You make your way over to the railing, and then you see it - gold! Bricks and bricks, piles and piles -

Big piles.
Do you want to:

  1. Leap down to caress the gold, slowing yourself with the electron gun?
  2. Take the stairs?
  3. Take the elevator?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  It's a typical jewelry exchange set-up - wires in the glass, motion sensors, IR. Oh, it's very good - you're just better. This would keep out most of those jokers down at the Seedy Dive, but you've been inside Justice Girls Headquarters. This is a cinch.

You take about ten minutes making sure that all systems give a clear reading, but won't be triggered by anything less than a rampaging herd of wildebeests.

It appears that offices and corridors surround the exterior walls, but the entire center of the floor is open, like one big shaft..

You softly pad your way over to the railing, and then you see it - gold! Bricks and bricks, piles and piles -

Big piles. You begin to feel a stirring below your belt.
Do you want to:

  1. Leap down to caress the gold, slowing yourself with the electron gun?
  2. Take the stairs?
  3. Take the elevator?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Gold, beautiful gold! Woo! You vault over the railing and somersault in mid-air, then turn on the old electron gun and point it downward. The gun acts like a retro rocket, lowering you toward the mass of golden metal - which has just turned an ugly shade of pink?

Suddenly you see Atomic Girl, force field blazing, flying up toward you, a violently-pulsing pink glow around her fists.
Do you want to:

  1. Aim the gun toward her as she comes up toward you?
  2. Turn off the gun, twist so you fall on her feet first?
  3. Turn off the gun and fall past her?
  4. Try and redirect your flight so you can punch her?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You whip up your electron gun and send several bursts into her lovely chest - which completely bounce off her shiny pink forcefield. D'oh!

On top of that you no longer have the gun's support and are in freefall! You do a flip to slow yourself, but you are unable to dodge as she unleashes an atomic blast that sends you flying across the open space and through a wall on the third floor!

You crash through a desk, and lay semi-conscious in the debris. You try to lift yourself up but can't... the damn room won't stop spinning.

Atomic Girl lands next to you and stands over you, hands on her hips. "Give up, creep?" she says sweetly.
Do you want to:

  1. Give up?
  2. Shoot the smug little slut?
  3. Kick her in the twat?
  4. Kick her in the shin?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You try and turn your electron gun so you can swoop by the Atomic Angel and punch her. Your gun doesn't really let you fly or do any aerial maneuvers, so your flight path is unsteady at best. She sees what you are doing and easily avoids you - she definitely has the advantage in the air. You are unable to dodge as she unleashes an atomic blast that sends you flying across the open space and through a door on the fourth floor!

You crash into a filing cabinet, and lay semi-conscious in the debris. You try to lift yourself up but can't... the damn room won't stop spinning.

Atomic Girl lands next to you and stands over you, hands on her hips. "Give it up, creep - no one beats Atomic girl!" she says.
Do you want to:

  1. Give up, like she says?
  2. Hit her where the sun don't shine?
  3. Kick her legs out from under her?
  4. Shoot the bouncy bitch?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You turn off the gun and drop like a rock - she overshoots you and zooms overhead!

You see her eyes widen in surprise as she momentarily turns her head to follow your descent - one moment too long. She doesn't see the support girder, which, painted black, blended in well with the shadows. BOONGGGGG!

The Atomic Angel coos, her force field flickers off, and she begins falling ass over tits toward the cold floor below.
Do you want to:

  1. Just sit back and let her hit the floor.
  2. Take a potshot at her as she falls.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  As you start downstairs, you notice there's a pink glow in the stairwell - and it's getting brighter! The Nuclear Nymph must be coming up the stairs! You look over the railing - she still is three floors below you.
Do you want to:

  1. Get set to blast her with your electron gun?
  2. Get set to hit her as she comes by?
  3. Prepare a clothesline attack?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You crouch down and ready your gun. She appears in the doorway, a perfectly framed target! You joyously blast away with a full burst of power - !

Which bounces off her big black bosom - or more accurately, her force field. "No, no - like this!" she smiles, and blasts you into the side of a heavy file cabinet. You try to clear your head as the superslut lands next to you and stands over you, hands on her hips. "Ready to give up, creep, or should I teach you a lesson?!" she says.
Do you want to:

  1. Give up, like she says?
  2. Hit her where the sun don't shine?
  3. Kick her legs out from under her?
  4. Shoot the bitch?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  The hurtin' honey is lying with her face up against the wall and her long, curvy legs spread wide - the perfect position, you decide, for a field goal kick! You unleash a devastating kick right between her legs, slamming her head even further into the wall! If there was any chance she might recover it's gone now.
Do you want to:

  1. Pile furniture on top of her?
  2. Drag the beaten bunny downstairs with you?
  3. Find someplace to stuff the unconscious cutie?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You step to the side of the doorway, your fists clenched in anticipation. You're only going to get one change to nail her as she comes flying through the door.

You raise your fists above your head - just as the Atomic Angel comes soaring gracefully through the doorway, you bring both fists down on the back of her skull! Uuuungh!

The black beauty plows into the floor, her momentum carrying her bouncing forward until her face crashes into the wall! The plaster cracks as the full force of her body is stopped by her head - her cute pink ass and legs go up in the air, then drop. Silence.
Do you want to:

  1. Slam her further into the wall?
  2. Pile furniture on top of her?
  3. Drag her helpless ass downstairs with you?
  4. Find someplace to stuff her beaten bod?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You wait patiently for the elevator - why waste a charge on the electron gun? The doors slide open - and there stands a black girl stuffed into a skintight long-sleeved pink leotard with silver trim, hands on her hips. The glow from her pink forcefield lights up the room.

"Going somewhere?" she smiles.
Do you want to:

  1. Shoot her with the electron gun?
  2. Punch her pretty puss?
  3. Bash her beautiful brown boobs?
  4. Surprise her with a cheap shot?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  She isn't going anywhere. Still, it's against your villain's sense of closure to just leave her lying there - there has to be someplace you can stick this sweet young thing. You look around.
Do you want to:

  1. File her away in a cabinet?
  2. Stuff her in the safe?
  3. Put her in the water cooler?
  4. Dump her down the garbage chute?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You grab a fistful of her hair and drag the limp lovely over to the central maintenance chute. If this is typical it should fall several stories right into a dumpster. If she's lucky there will be some trash to break her fall. If she's even luckier someone will find her before they take the dumpster off and empty it in a landfill.

You shove her cute bod through the chute, and listen with satisfaction as she bangs and booms off the walls on the way down. With Atomic Girl trashed, you have a clear path to all that gold! Maybe you'll send her a get well card at the hospital!

She better hope they recycle her!

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You remember how they cool off atomic power plants - with water. And there's one of those coolers with the nice thirty gallon jar of water on top. Hmm.

You take the jug off the top and make the neck wider. Then you ram the stand down on Atomic girl so just her head sticks out. Replacing the water jug leaves her head inside the jug! You go down to get your gold, confident that Atomic Girl is cooled off for good!

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  One thing about jewelers -they always have a nice big safe! Grabbing the unconscious girl's leotard by the crotch, you drag her over to the safe. You open it easily, and shove her pretty ass inside. Then you close the door on this babe!

By the time they find the gold is missing, you'll have a place in the Bahamas. And she'll have a place on the front page.

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You drag the helpless superheroine into an office. Some of these file drawers look big enough to hold her. Hmm - file her under D for Defeated, U for Unconscious? You finally decide on B, for Beaten Babe. You stuff her body into the file drawer, feet first. But then you find the drawer won't slide shut - her big tits are in the way! Tucking her tits in, you shove the drawer closed. There! That should take care of her! Even if they find her, they're gonna have a hard time pulling out the drawer!

You go down and take your sweet time loading up the gold. By the time they find it's missing you'll be on the beach in Acapulco. Maybe you'll call long distance and let them know where to find their heroine - if you're in a good mood!

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You notice a long computer networking cable tucked along the wall. Quickly unplugging it, you tie it about chest height across the doorway and step back. There - coming up into this darkened hallway the cord should be almost invisible.

The Atomic Angel comes roaring up the stairs, her fine figure illuminated by her pink forcefield - and that glow makes it impossible for her to see the cable!

"OOOOGH!" She flies into the cable tits-first! Such is the force of the collision that the cabinets you tied the cord to are pulled right over on top of her!

Atomic Girl lies moaning and dazed, face down on the carpet. Her legs and an arm are pinned by the cabinets.
Do you want to:

  1. Punch her lights out?
  2. Bury her in more furniture?
  3. Knock her out with a nerve pinch?
  4. Hit her over the head with something?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Sometimes the old-fashioned ways are a lot more satisfying. WHOCK! Your fist hits the side of her head! She moans, cut short when your other fist hits home hard. A few more of these and the nubile nuclear heroine won't be waking up until Christmas.
Do you want to:

  1. Pile furniture on top of her?
  2. Drag the beaten babe downstairs with you?
  3. Find someplace to stuff the clobbered cutie?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  A long time ago when you studied martial arts, you learned a lot of things from your old wizened teacher that you never thought had any practical application. Chief among these was the Fow-cet Nerve Pinch - mainly because it calls for an to be sufficiently helpless before you can even hope to apply it. And given the size and lack of protection of Atomic Girl's breasts, you want to try it now!

With three of her limbs still pinned, you roll her onto her side, eliciting a moan of pain. Using your secret Oriental technique, you grab each nipple between your thumb and third finger, right through her paper thin costume. Then, you twist, sharply - the right boob clockwise, the left counterclockwise - like a pair of hot and cold faucets.

She wails and passes out, completely unconscious. Oh, you grin - Fow-cet, faucet - I get it! Now that she is totaled...
Do you want to:

  1. Pile furniture on top of her?
  2. Drag the beaten bunny downstairs with you?
  3. Find someplace to stuff the unconscious cutie?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Atomic Girl lies moaning at your feet, her limbs trapped beneath fallen furniture. She is struggling to get up. This looks like the perfect opportunity to finish her for good. What do you want to hit her over the head with?
Do you want to use:

  1. A computer?
  2. A safe?
  3. A display case?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You find a small safe, about two feet square. You position yourself directly over the groaning girl - then slam it down on her pretty head! CRRRRUNCH! The door swings open, and you can see Atomic Girl's face, eyes closed, with her tongue hanging out. She looks as finished as you can get.

Good - now no one can bother you as you get the gold. You shut the door on the finished girl's face and turn the combo - let them try and get her out of that! By that time you'll be in Cancun, enjoying a long vacation.

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You decide to introduce Atomic Girl to the wonders of the information age - you smash a computer monitor down on her head! Bash! Ooooooohhhhh! The superheroine slumps, her head stuck inside the computer screen. Call her www.pasted.com!
Do you want to:

  1. Pile more furniture on top of her?
  2. Drag her pretty ass downstairs to get the gold?
  3. Look around for someplace to get rid of this sleeping slattern?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Spying a wood and glass display case, you hoist it over your head."Sweet dreams, babe!" you cow, and smash the display full of diamonds down on her head! It shatters, sending Atomic Girl to dreamland!

Normally you'd pick up the diamonds, but not when a couple million in gold awaits.
Do you want to:

  1. Pile furniture on top of her?
  2. Drag the beaten babe downstairs with you?
  3. Find someplace to stuff the clobbered cutie?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  She shakes off your punch and charges, force field blazing! She blasts you with an atomic blast that sends you spinning across the hallway. You scramble to your feet and try to shoot her, but with the atrium she has plenty of room to maneuver. Once she realizes that your electron gun can't harm her, she picks you off at a distance with two devastating blasts!

The next thing you know, you are waking up in a jail cell, with a hairy, unkempt and unattractive cellmate.

THE END

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You knock the smile off of her face with a right to the jaw! Guuuh! She tumbles back into the elevator against the back wall!
Do you want to:

  1. Follow her into the elevator?
  2. Wait for her to recover and come out?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You fire a short burst on the electron gun, pushing you more toward the center of the atrium (that's the huge open space between floors). Below you, Atomic Girl raises her arms to fire at you. You switch off the electron gun, and gravity drops you below her blast!

You twist and flip as you so that your full weight is brought to bear as your boots slam into her bosom! The heroine gasps as the air is forced from her lungs!

You both fall like a rock. She grunts as her back crashes into the pile of gold - with you still on top of her! Your feet pile-drive into her chest. Lucky for you her soft body absorbs the force of your impact. Unlucky for her - she's been knockered out!
Do you want to:

  1. Finish this pink princess for good?
  2. File the unconscious coed in a cabinet?
  3. Cram the beaten beauty in a safe?
  4. Knock her round a little?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Atomic Girl tumbles gracefully as she falls. Her limp body hits the pile of gold bars tits first! She bounces and rolls over, flat on her back, arms and legs flung wide. The only movement is the slow rise and fall of her big bruised bazooms - she is completely unconscious!
Do you want to:

  1. Finish this pink princess for good?
  2. File the unconscious coed in a cabinet?
  3. Cram the beaten beauty in a safe?
  4. Knock her around a little?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  As Atomic Girl starts tumbling through the air, you notice that her force field is off - she must have really hit her head hard and stunned herself. Too bad for her.
You take careful aim with your electron gun, track her, slowly, slowly - then fire! You hit her dead on! The impact sends her flying into one of the concrete supports for the elevator - she hits with a smack, then falls backward off the wall. She lands on the pile of gold, tits up, utterly defeated.
Do you want to:

  1. Finish this nuclear nymph for good?
  2. File the curvy coed in a cabinet?
  3. Stuff the beaten black beauty in a safe?
  4. Knock her around a little?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Grabbing the neckline of her bright pink bodysuit in your fist, you drag the helpless heroine downstairs to the big pile of gold. You lay the Atomic Angel on top of the gold, her beaten body handing in kind of an arc over the pile.
Do you want to:

  1. Get rid of miss cutie pie for good?
  2. File her away under U for Unconscious?
  3. Stuff sleeping beauty in a safe?
  4. Use her cute bod as a punching bag?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Not wanting to give her any chance to use her atomic powers - at this distance she couldn't miss! - you jump into the elevator and throw another punch that rocks her world! The elevator starts moving. You punch her in the knockers - ooof! Another left to the head - guhh! A right - ooof! And finally, a knee to the crotch! Ooohhhh....

As the elevator doors open on the first floor, she makes a break for it, trying to fly over you and out into the atrium. But she is weak - and can barely summon enough energy to get past you. She stumbles as she lands, but remains upright - until that is, you spin her round and deck her with a punch to the face! Aauooh!

She stumbles backward and collapses on top of the pile of gold, completely finished.
Do you want to:

  1. Finish her off forever?
  2. File the black and blue beauty in a cabinet?
  3. Stuff the creamed coed in a safe?
  4. Knock her around a little?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  As your eyes try to focus, they follow the path of her brown muscular legs up to a tempting triangle of pink spandex. Since you're down, it's the easiest target to hit; you put all your remaining strength into a kick in her crotch!

"OOOOHHHH!" the girl squeals as your foot slams right through her vaunted force field. Your kick lifts her off the floor - she bounces off a wall and lands, stunned, on her back across a desk, her head, arms and legs dangling limply off the side.
Do you want to:

  1. Finish her quickly?
  2. Knock her around first?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Your training in martial arts included a number of attacks you never thought you'd get any use out of. The Mil-kshayk is one of those maneuvers. You rapidly jab at her lovely brown breasts - baffeta baffeta baffeta! She has absolutely no defense as her giant jugs are knocked around like a speed bag!

You drive her into the elevator, which starts to descend. You keep it up - she can't focus! Individually the blows aren't much, but you are steadily driving her into oblivion! The door opens - and she starts to fall forward out of the car, twisting as she falls. An uppercut sends her flying in a low arc to land on her back on the gold. She sighs, and goes unconscious!
Do you want to:

  1. Finish her off forever?
  2. File the black and blue beauty in a cabinet?
  3. Stuff the creamed coed in a safe?
  4. Knock her around a little?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You can hardly believe how much that punch in the casabas took out of Atomic Girl. Could this be her Achilles' heel? You haven't any kryptonite handy, but you do have your fighting skills. WHOP! You bring an uppercut up right under her aching boob! She wails as the force of the blow lifts her off the floor and she goes flying back into the elevator. As she collapses, she hits a button and the elevator starts moving.

You race down the stairs to meet it. The door opens - bing! -and out stumbles Atomic Girl, clutching her aching titty. She doesn't expect you, so is totally surprised when you turn her around and belt her other boob into the air! Aooooooo! She lands on her back on the pile of gold, jiggles a bit, and then stays still.
Do you want to:

  1. Finish off this black and blue beauty for good?
  2. File the creamed cutie pie in a cabinet?
  3. Stuff the somnambulant superheroine in a safe?
  4. Knock her bod around a little?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  It's pretty obvious that this coed cutie isn't wearing a bra, let alone any kind of breast protectors. You confirm this hypothesis a moment later when, despite her vaunted forcefield, your fist sinks deep into her left breast. Ooooghhff!

She teeters on her heels, clutching her wounded bust.
Do you want to:

  1. Give her a matching pair?
  2. Give her melons an uppercut?
  3. Use her boobs as speedbags?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  If one punch in the tits does that much to her, how about two? A terrific punch in her right breast gives her a matching set in black and blue. Her arms drop as she moans softly. She teeters back and forth, all but finished. You enjoy her helplessness for a moment, then hit her head with a haymaker! Atomic Girl stumbles backward over the railing!

Oops. You hadn't really expected that. You go to the railing and look over in the atrium. She lies, spread-eagled on her back, atop the pile of gold. You wish you had a camera. Then you go downstairs to see how far out she is.
Do you want to:

  1. Finish off the bruised black beauty for good?
  2. File the creamed coed cretin in a cabinet?
  3. Stuff the somnambulant superheroine in a safe?
  4. Knock her bodacious bod around for awhile?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Since she is in no condition to raise any kind of defense, her enormous orbs are just hanging there - tempting targets indeed. Launching into a martial kick, you spring off your hands, sending both your boots thudding into her tender titties! Gooooogh!

She falls in the elevator, and goes limp. You push the down button, and keep an eye on her. The good girl's eyes begin to flutter as you reach the first floor. Grabbing the girl's leotard at the neck, you haul her out of the elevator and body slam her atop the pile of gold. She sinks into senselessness.
Do you want to:

  1. Finish her off forever?
  2. File the black and blue beauty in a cabinet?
  3. Stuff the creamed coed in a safe?
  4. Knock her around a little?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You step back, satisfied that the heroine won't bother anyone for quite awhile. You load up all the gold into a truck, then check back on her. Yep, still cold as a cucumber. You leave her laid out on the floor, a single gold bar stuffed down between her breasts. For you, it's off to Hawaii! You'll never come back to this town again, but if you do, Atomic Girl won't dare mess with you! Atomic Girl is deliciously helpless atop the pile of gold, utterly demolished. You don't often get chances like this, and you decide to knock her around a little before polishing her off.
Do you want to:

  1. Punch her in her big brown breasts?
  2. Slug in her in her taut tummy?
  3. Clock her in the head?
  4. Pound her in her privates?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  What villain could resist? A helpless heroine, lying on her back, her lovely boobs just hanging there as tempting targets? You knock the beaten good girl's breasts around, even getting up a good rhythm before switching to more punishing blows. There is no way Atomic Girl is going to wake up from this!
Do you want to:

  1. Punch her in her big boobs?
  2. Clock her in the head?
  3. Pound her in her privates?
  4. Finish her off for good?
  5. Leave her here to sleep it off?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You give the fallen coed some thumps in her nice firm stomach, working her hard body over. she won't be waking up for a long, long time.
Do you want to:

  1. Punch her in her big boobs?
  2. Clock her in the head?
  3. Pound her in her privates?
  4. Finish her off for good?
  5. Leave her here to sleep it off?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  You knock the unconscious girl's head back and forth, making sure that she will remain cold as ice< for a very long time.
Do you want to:

  1. Punch her in her big boobs?
  2. Slug in her in her taut tummy?
  3. Pound her in her privates?
  4. Finish her off for good?
  5. Leave her here to sleep it off?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Laid out cold, the heroine is much easier to hit in certain places than she would be in combat. Not only is this extraordinarily effective at keeping heroines out, but extraordinarily humiliating when they wake up. You pound her in between her legs - thwack! kwok! kwhap!
Do you want to:

  1. Punch her in her big brown breasts?
  2. Slug in her in her taut tummy?
  3. Clock her in the head?
  4. Finish her off for good?
  5. Leave her here to sleep it off?